
They've made several attempts into the game engine / game engine adjacent space over the years, though rarely saw wins outside of low level DirectX. Microsoft is a developer company and their oldest division is developer tools. It's exciting what's in store for the future and I'm sure Carmack can appreciate the kind of breakthroughs that Microsoft would be able to foster Truly the power of AI in video game tooling has yet to be unlocked, but I believe video games as a medium is in the position of being able to push for practical applications of new and exciting research, second only to CGI films. I know some tools exist that can do some of these things at an okay degree, but it can be taken even further. Not to mention tools that can dynamically and infinitely scale 3D models based on material information. Or a tool that allows style transfer of an image onto a 3D model so we can have realistically dynamic brush tools for environments, also integrating Face generation GANs onto models to reduce sculpting effort. There are some tools out there that do leverage machine learning to some extent, but what I would love to see are tools for instance that can take a video shot of an actor and then infer the bone structure a decent degree and transfer that animation into the model. What I am hoping for, and been hoping for a while, is for game engines to start integrating AI into workflows. I believe it did, in addition to mega-textures in video games. They were able to make much more money, but we all came out intellectually impoverished in my opinion.
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It seems like Zenimax took whatever excitement those early days of PC gaming generated and started extracting consumer dollars with over-produced sequels that treated PCs like another console. This openness and community building became a trend in the PC gaming industry though the 90s and 2000s and ushered a creative golden age that jumpstarted many game development studios and careers.
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His leadership at id Software led to open sourcing of game engines and building modding support in all their titles. I may not always agree with Carmack from what I've read on twitter (he works for Facebook now) but I have the utmost respect for him, his transparency in his key note lectures, and his supremely engineering focused priorities. The fact that Zenimax corporate, and likely some unknown exec in that machine, had a long standing grudge against John Carmack made me loose so much respect for them.
